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Embark on the "Dimensional Escape Quest" where you wake up in a mysterious forest maze that's not quite of this world. Navigate singing squirrels, mischievous nymphs, and grumpy wizards in a whimsical labyrinth that may lead to otherworldly surprises. Will you conquer the enchanted maze or find yourself lost in a different dimension of magical challenges? The journey unfolds in this mystical escape!

 

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>> start

Let's check the source code for the logic.

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main.js​

Visiting main.js, we can see the following code:

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Scrolling back up, we can see that the playerWon() function has been imported from game.js.

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game.js​

Let's checkout game.js.

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So, the playerWon() function simply outputs the GAME_WON string, which is imported from commands.js.

commands.js​

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So far, we have found the string that gets outputted when we win the game, however, we have not found the logic that allows us to win.

Network tab​

Let's check out the network tab.

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We can see a request is being sent to the /options endpoint. Let's check out the response.

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Looks like there is a secret command that we can provide. Let's try it.

Blip-blop, in a pickle with a hiccup! Shmiggity-shmack

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Flag​

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